<?xml version="1.0" encoding="utf-8" ?>
<Kingdoms>
    <Kingdom
        id="empire"
        owner="Hero.lord_1_1"
        banner_key="11.4.4.4345.4345.768.768.1.0.0.163.0.5.512.512.769.764.1.0.0"
        primary_banner_color="0xff793191"
        secondary_banner_color="0xffFCDE90"
        label_color="0xFF850C6D"
        color="0xFF4E3A55"
        color2="0xFFDE9953"
        lternative_color="0xFFffffff"
        alternative_color2="0xFF660653"
        culture="Culture.republic"
        settlement_banner_mesh="encounter_flag_a"
        flag_mesh="info_screen_flags_b"
        name="{=!}Dryatican Republic"
        short_name="{=!}Dryatican Republic"
        title="{=!}Dryatican Republic"
        ruler_title="{=8pjMAqOg}Senate"
        text="{=!}The Dryatican Republic is ruled for the people by the people. How this works is elected senators and officials who answer to an assembled congress. While this bureaucracy can slow down some decisions it has resulted in an increased sense of service and duty among the populus.">
        <relationships>
            <relationship kingdom="Kingdom.empire_w" value="-1" isAtWar="true" />
            <relationship kingdom="Kingdom.empire_s" value="-1" isAtWar="true" />
        </relationships>
        <policies>
            <policy id="policy_senate" />
            <policy id="policy_feudal_inheritance" />
        </policies>
    </Kingdom>
    <Kingdom
        id="empire_s"
        owner="Hero.lord_1_14"
        banner_key="11.45.6.4345.4345.768.768.1.0.0.162.0.7.512.512.769.764.1.0.0"
        primary_banner_color="0xff382188"
        secondary_banner_color="0xffDEA940"
        label_color="0xFF6d62b5"
        color="0xFF9382D0"
        color2="0xFFDE9953"
        alternative_color="0xFFF4CA14"
        alternative_color2="0xFF6d62b5"
        culture="Culture.empire"
        settlement_banner_mesh="encounter_flag_a"
        flag_mesh="info_screen_flags_b"
        name="{=!}Calradian Empire"
        short_name="{=!}Calradian Empire"
        title="{=!}Calradian Empire"
        text="{=!}">
        <relationships>
            <relationship kingdom="Kingdom.empire_w" value="-1" isAtWar="true" />
            <relationship kingdom="Kingdom.empire" value="-1" isAtWar="true" />
        </relationships>
        <policies>
            <policy id="policy_senate" />
            <policy id="policy_royal_privilege" />
        </policies>
    </Kingdom>
    <Kingdom id="empire_w" owner="Hero.lord_1_7" banner_key="11.8.8.4345.4345.768.768.1.0.0.164.9.9.512.512.769.764.1.0.0" primary_banner_color="0xff591645" secondary_banner_color="0xffFFAD54" label_color="FFDB8330" color="FF9E5072" color2="FFDE9953" alternative_color="FF1F1D1F" alternative_color2="FFc28446" culture="Culture.empire" settlement_banner_mesh="encounter_flag_a" flag_mesh="info_screen_flags_a" name="{=yG3YUySN}Western Empire" short_name="{=ZEmH0MwL}western Empire" title="{=yG3YUySN}Western Empire" text="Made up of the military wing of the former Calradian Empire the Western Empire dreams of a united Empire once more lead by a strong and charismatic leader who can lead their armies at the front and make the lesser Kingdoms rue the day they turned their back on the Empire.">
        <relationships>
            <relationship kingdom="Kingdom.empire" value="-1" isAtWar="true" />
            <relationship kingdom="Kingdom.empire_s" value="-1" isAtWar="true" />
        </relationships>
        <policies>
            <policy id="policy_senate" />
            <policy id="policy_land_grants_for_veterans" />
        </policies>
    </Kingdom>
    <Kingdom
        id="vlandia"
        owner="Hero.lord_4_16"
        banner_key="11.48.48.1536.1536.768.768.1.0.0.108.128.128.512.512.760.668.0.0.0.301.128.128.300.300.764.864.0.0.315.301.128.128.300.300.764.864.0.0.45"
        primary_banner_color="0xffE44535"
        secondary_banner_color="0xffFFFFFF"
        label_color="0xFFE44535"
        color="0xFFE44535"
        color2="0xFFFFFFFF"
        alternative_color="0xFFE44535"
        alternative_color2="0xFFFFFFFF"
        culture="Culture.vlandia"
        settlement_banner_mesh="encounter_flag_d"
        flag_mesh="info_screen_flags_c"
        name="{=!}Vlandian Separatists"
        short_name="{=!}Vlandian Separatists"
        title="{=!}Vlandian Separatists"
        ruler_title="{=!}King"
        text="{=!}The Separatists are well organised and eager for their war of independence from the incompetent Royalists. Having avoided costly wars their nobles are well equipped with horsemen and longbowmen to spare. Whoever fights them on open ground is sure to regret their choice.">
        <relationships>
            <relationship kingdom="Kingdom.royalist_vlandia" value="-1" isAtWar="true" />
            <relationship kingdom="Kingdom.battania" value="-1" isAtWar="true" />
        </relationships>
        <policies>
            <policy id="policy_feudal_inheritance" />
            <policy id="policy_castle_charters" />
        </policies>
    </Kingdom>
    <Kingdom
        id="sturgia"
        owner="Hero.lord_2_3"
        banner_key="11.45.12.4345.4345.768.768.1.0.0.462.0.13.512.512.769.764.1.0.0"
        primary_banner_color="0xff224277"
        secondary_banner_color="0xffCEDAE7"
        label_color="0xFF1856A1"
        color="0xFF1C2A50"
        color2="0xFF949CCC"
        alternative_color="0xFFFFFFFF"
        alternative_color2="0xFF2A4B78"
        culture="Culture.sturgia"
        settlement_banner_mesh="encounter_flag_b"
        flag_mesh="info_screen_flags_c"
        name="{=PjO7oY16}Sturgia"
        short_name="{=C4qjBqLO}Sturgians"
        title="{=iYCR3xuQ}Principality of Sturgia"
        ruler_title="{=FmbgPGBL}Grand Prince"
        text="{=bVihnRUu}The confederation of small kingdoms that is now the Principality of Sturgia came into being only a century ago. As boomtowns sprung up along the great rivers of the north, the local tribal leaders forged marriage pacts with Nords and other adventurers, hiring their swords to subdue their neighbors. Under pressure from the empire, they elected a prince to lead them in war, and eventually the princes became a hereditary office. But the idea of monarchy has never sat easily with the independence-minded boyars, and the potential for rebellion always lurks under the surface of Sturgian politics.">
        <relationships>
            <relationship kingdom="Kingdom.nordlings" value="-1" isAtWar="true" />
            <relationship kingdom="Kingdom.paleician" value="-1" isAtWar="true" />
        </relationships>
        <policies>
            <policy id="policy_lawspeakers" />
            <policy id="policy_precarial_land_tenure" />
        </policies>
    </Kingdom>
    <Kingdom id="battania" owner="Hero.lord_5_1" banner_key="11.2.2.6296.6296.768.768.1.0.0.460.3.3.509.509.767.766.1.0.0" primary_banner_color="0xff284E19" secondary_banner_color="0xffB4F0F1" label_color="FF55831A" color="FF2D3F1D" color2="FFBFCBB0" alternative_color="FFD69516" alternative_color2="FF55831A" culture="Culture.battania" settlement_banner_mesh="encounter_flag_e" flag_mesh="info_screen_flags_b" name="{=0B27RrYJ}Battania" short_name="{=bgjiFSHZ}Battanians" title="{=qaDIU0XC}High Kingdom of the Battanians" ruler_title="{=afvM7XpQ}High King" text="{=ZjaaAoxd}From time immemorial there has been a High King of Battania, crowned with great ceremony on the sacred hill of Dunthanach. Ask any Battanian chieftain, however, whose ”kingdom” he lives in, and he will look around at his hall and his fields and his pastures, his flocks and his retainers, and answer ”Mine, of course.” Only lately, following the example of the Empire, have the High Kings made any effort to exert their authority. ”Such unruly cattle as my people require a strong herdsman's hand to steer them from the ravine and protect them from the wolf,” said one recent high king, just before he was betrayed by a jealous cousin and taken in chains to the nearest imperial outpost.">
        <relationships>
            <relationship kingdom="Kingdom.paleician" value="-1" isAtWar="true" />
            <relationship kingdom="Kingdom.vlandia" value="-1" isAtWar="true" />
        </relationships>
        <policies>
            <policy id="policy_cantons" />
            <policy id="policy_lawspeakers" />
        </policies>
    </Kingdom>
    <Kingdom id="khuzait" owner="Hero.lord_6_1" banner_key="11.10.10.1536.1536.768.768.1.0.0.461.11.11.512.512.768.768.1.0.0" primary_banner_color="0xff429081" secondary_banner_color="0xffEFC990" label_color="FF7CC8EB" color="FF58888B" color2="FFCCBB89" alternative_color="FF787878" alternative_color2="FF6caecc" culture="Culture.khuzait" settlement_banner_mesh="encounter_flag_f" flag_mesh="info_screen_flags_b" name="{=sZLd6VHi}Khuzait" short_name="{=vJOWy1QF}Khuzaits" title="{=bF7HmNGQ}Khuzait Khanate" ruler_title="{=hwnp9abW}King" text="{=fGNdo1BK}For centuries, the tribes in the vast steppe east of the empire were content to live as nomads, venturing into the imperial lands to raid and trade, and then returning to their ancestral freedom. Two generations ago, however, something happened far away to the east - a change in the winds, perhaps, or some terrible but distant conqueror - and the horse clans were set in motion. Urkhun the Khuzait led the clans nearest the empire into its eastern provinces, overrunning its eastern province and forming a khanate. He imposed discipline on the unruly clans, forcing them to ride to war on his command instead of simply when they wished. But after his death, the spirit of unity that he inspired was lost. His descendants still rule the khanate, but some of the other clans chaff under his authority, and others dream of becoming khan themselves.">
        <relationships>
            <relationship kingdom="Kingdom.lyrion" value="-1" isAtWar="true" />
            <relationship kingdom="Kingdom.rebel_khuzait" value="-1" isAtWar="true" />
        </relationships>
        <policies>
            <policy id="policy_grazing_rights" />
            <policy id="policy_sacred_majesty" />
        </policies>
    </Kingdom>
</Kingdoms>