<?xml version="1.0" encoding="utf-8"?>
<NPCCharacters>
  <NPCCharacter id="spc_republic_rebellion_leader" name="{=!}Republic Rebellion Leader" voice="softspoken" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Lord">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_hidden_hand_leader_0" faction="Faction.hidden_hand" clan="Clan.hidden_hand"/>-->
    <skills />
    <Traits>
      <Trait id="Mercy" value="-1" />
      <Trait id="Generosity" value="1" />
      <Trait id="Calculating" value="1" />
      <Trait id="Commander" value="6" />
      <Trait id="BalancedFightingSkills" value="5" />
      <Trait id="KnightFightingSkills" value="3" />
    </Traits>
    <Equipments>
      <EquipmentSet id="spc_hidden_hand_leader_0" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="child_template_republic_townsman_male" name="{=!}Republican Child Townsman Male" age="6" is_child_template="true" is_female="false" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="child_template_republic_townsman_female" name="{=!}Republican Child Townsman Female" age="6" is_child_template="true" is_female="true" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="teenager_template_republic_townsman_male" name="{=!}Republican Teenager Townsman Male" age="14" is_child_template="true" is_female="false" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="teenager_template_republic_townsman_female" name="{=!}Republican Teenager Townsman Female" age="14" is_child_template="true" is_female="true" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.head_piece" />
        <equipment slot="Body" id="Item.empire_dress_b" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.head_scarf" />
        <equipment slot="Body" id="Item.vlandian_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.aserai_female_civil_a" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="child_template_republic_villager_male" name="{=!}Republican Child Villager Male" age="6" is_child_template="true" is_female="false" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.peasant_costume" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="child_template_republic_villager_female" name="{=!}Republican Child Villager Female" age="6" is_child_template="true" is_female="true" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.peasant_costume" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="teenager_template_republic_villager_male" name="{=!}Republican Teenager Villager Male" age="14" is_child_template="true" is_female="false" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.layered_leather_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Gloves" id="Item.buttoned_leather_bracers" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Cape" id="Item.pauldron_cape_a" />
        <equipment slot="Leg" id="Item.plated_strip_boots" />
        <equipment slot="Gloves" id="Item.reinforced_padded_mitten" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.buckled_wildsman_armor" />
        <equipment slot="Leg" id="Item.turndown_leather_boots" />
        <equipment slot="Gloves" id="Item.roughtied_leather_bracers" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="teenager_template_republic_villager_female" name="{=!}Republican Teenager Villager Female" age="14" is_child_template="true" is_female="true" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.imperial_cloth_coif" />
        <equipment slot="Body" id="Item.long_woolen_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.head_scarf" />
        <equipment slot="Body" id="Item.vlandian_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.aserai_female_civil_a" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="child_template_republic_noble_male" name="{=!}Republican Child Noble Male" age="6" is_child_template="true" is_female="false" default_group="Infantry" is_hero="false" occupation="Lord" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="child_template_republic_noble_female" name="{=!}Republican Child Noble Female" is_child_template="true" age="6" is_female="true" default_group="Infantry" is_hero="false" occupation="Lord" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.empire_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="teenager_template_republic_noble_male" name="{=!}Republican Teenager Noble Male" is_child_template="true" age="14" is_female="true" default_group="Infantry" is_hero="false" occupation="Lord" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.imperial_robes" />
        <equipment slot="Leg" id="Item.leather_cavalier_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Cape" id="Item.pauldron_cape_a" />
        <equipment slot="Leg" id="Item.plated_strip_boots" />
        <equipment slot="Gloves" id="Item.reinforced_padded_mitten" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="teenager_template_republic_noble_female" name="{=!}Republican Teenager Noble Female" is_child_template="true" age="14" is_female="false" default_group="Infantry" is_hero="false" occupation="Lord" culture="Culture.republic">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.empire_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.aserai_female_civil_a" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.head_scarf" />
        <equipment slot="Body" id="Item.vlandian_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_0" name="{=!}Cautious imperial merchant" is_template="true" voice="ironic" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_0" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="GentryEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Valor" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_0b" name="{=!}{FIRSTNAME} the Vintner" is_template="true" voice="ironic" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_0b" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="GentryEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Commander" value="2" />
      <Trait id="Valor" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_1" name="{=!}Republican merchant 3, ruthless" voice="curt" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="GentryEquipment" value="1" />
      <Trait id="Generosity" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_1b" name="{=!}Cold imperial merchant" voice="curt" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="GentryEquipment" value="1" />
      <Trait id="Commander" value="2" />
      <Trait id="Generosity" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_2" name="{=!}{FIRSTNAME} the Saltpanner" voice="softspoken" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="GentryEquipment" value="1" />
      <Trait id="Valor" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_2b" name="{=!}Republican merchant 6, cautious" voice="softspoken" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="GentryEquipment" value="1" />
      <Trait id="Commander" value="2" />
      <Trait id="Valor" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_3" name="{=!}Republican merchant 7, selfmade" voice="ironic" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Traits>
      <Trait id="GentryEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_3b" name="{=!}Republican merchant 8, jocular" voice="ironic" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="GentryEquipment" value="1" />
      <Trait id="Commander" value="2" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_4" name="{=!}Republican merchant 9, heiress" voice="curt" is_template="true" is_female="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="GentryEquipment" value="1" />
      <Trait id="Valor" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_4b" name="{=!}Republican merchant 10, devious" voice="ironic" is_template="true" is_female="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Merchant">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="GentryEquipment" value="1" />
      <Trait id="Commander" value="2" />
      <Trait id="Manager" value="5" />
      <Trait id="Honor" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_5" name="{=!}Messianic imperial preacher" voice="earnest" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Preacher">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_5" faction="Kingdom.empire" />-->
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="Honor" value="1" />
      <Trait id="Generosity" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
      <EquipmentSet id="spc_notable_empire_5" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_6" name="{=!}Puritan imperial preacher" voice="curt" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Preacher">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_6" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="Honor" value="1" />
      <Trait id="Generosity" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
      <EquipmentSet id="spc_notable_empire_6" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_7" name="{=!}Female imperial mystic" voice="earnest" is_template="true" default_group="Infantry" is_female="true" culture="Culture.republic" occupation="Preacher">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="Mercy" value="1" />
      <Trait id="Generosity" value="0" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
      <EquipmentSet id="spc_notable_empire_7" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_8" name="{=!}Republican gruff labor leader" voice="curt" is_template="true" default_group="Infantry" is_female="false" culture="Culture.republic" occupation="Artisan">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="Generosity" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
      <EquipmentSet id="spc_notable_empire_8" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_9" name="{=!}Republican outgoing labor leader" voice="earnest" is_template="true" default_group="Infantry" is_female="false" culture="Culture.republic" occupation="Artisan">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_9" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="Generosity" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
      <EquipmentSet id="spc_notable_empire_9" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_gl1" name="{=!}Protective imperial male gang leader" voice="softspoken" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="GangLeader">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_10" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Valor" value="1" />
      <Trait id="Generosity" value="1" />
      <Trait id="Honor" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_10" name="{=!}Ironic imperial gang leader" voice="ironic" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="GangLeader">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_10" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Valor" value="1" />
      <Trait id="Calculating" value="1" />
      <Trait id="Mercy" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_11" name="{=!}Intimidating male imperial gang leader" voice="curt" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="GangLeader">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_11" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Valor" value="1" />
      <Trait id="Generosity" value="-1" />
      <Trait id="Mercy" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_gl4" name="{=!}Bestial male imperial gang leader" voice="curt" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="GangLeader">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_11" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Honor" value="-1" />
      <Trait id="Mercy" value="-1" />
      <Trait id="Calculating" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_12" name="{=!}Female imperial gang leader" voice="ironic" is_template="true" is_female="true" culture="Culture.republic" occupation="GangLeader" default_group="Infantry">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_12" faction="Kingdom.empire" />-->
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Valor" value="1" />
      <Trait id="Honor" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_13" name="{=!}Menacing female imperial gang leader" voice="softspoken" is_template="true" is_female="true" culture="Culture.republic" occupation="GangLeader" default_group="Infantry">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_13" faction="Kingdom.empire" />-->
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Calculating" value="1" />
      <Trait id="Generosity" value="-1" />
      <Trait id="Mercy" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_21" name="{=!}Republican gruff rural notable" voice="curt" is_template="true" default_group="Infantry" culture="Culture.republic" occupation="RuralNotable">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
      <!--<hair_tags>
        <hair_tag name ="Tousled"/>
      </hair_tags>
      <beard_tags>
        <beard_tag name ="Cleanshaven"/>
        <beard_tag name ="LightShortBeard"/>
        <beard_tag name ="HeavyShortBeard"/>
      </beard_tags>-->
    </face>
    <!--<Hero id="spc_notable_empire_21" faction="Kingdom.empire" />-->
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_notable_republic_22" name="{=!}Republican rural notable agreeable" voice="softspoken" is_template="true" default_group="Infantry" culture="Culture.republic" occupation="RuralNotable">
    <face>
      <face_key_template value="BodyProperty.townsman_empire" />
      <!--<hair_tags>
        <hair_tag name ="Tousled"/>
      </hair_tags>
      <beard_tags>
        <beard_tag name ="Cleanshaven"/>
        <beard_tag name ="HeavyShortBeard"/>
      </beard_tags>-->
    </face>
    <!--<Hero id="spc_notable_empire_22" faction="Kingdom.empire" />-->
    <Traits>
      <Trait id="GentryEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Honor" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_republic_outlaw_1" name="{=!}Republican bold outlaw" voice="ironic" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Outlaw">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_empire_outlaw_1" faction="Kingdom.empire" />-->
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Valor" value="1" />
      <Trait id="Honor" value="-1" />
      <Trait id="Generosity" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_republic_outlaw_2" name="{=!}Republican menacing outlaw" voice="softspoken" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Outlaw">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_empire_outlaw_2" faction="Kingdom.empire" />-->
    <Traits>
      <Trait id="WandererEquipment" value="1" />
      <Trait id="RomanHair" value="1" />
      <Trait id="Mercy" value="-1" />
      <Trait id="Calculating" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_republic_headman_1" name="{=!}empire rebellious headman" voice="earnest" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Headman">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_4" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="Valor" value="1" />
      <Trait id="Calculating" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_republic_headman_2" name="{=!}empire conservative headman" voice="curt" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Headman">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_4" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="Valor" value="-1" />
      <Trait id="Generosity" value="1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="spc_republic_headman_3" name="{=!}empire devious headman" voice="ironic" is_template="true" default_group="Infantry" is_hero="false" culture="Culture.republic" occupation="Headman">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <!--<Hero id="spc_notable_empire_4" faction="Kingdom.empire" />-->
    <skills />
    <Traits>
      <Trait id="RomanHair" value="1" />
      <Trait id="Calculating" value="1" />
      <Trait id="Honor" value="-1" />
    </Traits>
    <Equipments>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="tournament_master_republic" default_group="Infantry" is_hero="false" occupation="ArenaMaster" culture="Culture.republic" name="{=npc.tournament_master_republic}Tournament Master" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.imperial_robes" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="caravan_master_republic" default_group="Infantry" level="26" name="{=npc.caravan_master_republic}Republican Caravan Master" occupation="CaravanGuard" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level26_template_skills">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills>
      <skill id="Athletics" value="130" />
      <skill id="Riding" value="130" />
      <skill id="OneHanded" value="160" />
      <skill id="TwoHanded" value="80" />
      <skill id="Polearm" value="60" />
      <skill id="Bow" value="80" />
      <skill id="Crossbow" value="20" />
      <skill id="Throwing" value="50" />
    </skills>
    <upgrade_targets />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Cape" id="Item.studded_imperial_neckguard" />
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Gloves" id="Item.highland_gloves" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Body" id="Item.empire_horseman_armor" />
        <equipment slot="Gloves" id="Item.highland_gloves" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Head" id="Item.cervelliere_over_laced_coif" />
        <equipment slot="Body" id="Item.empire_horseman_armor" />
        <equipment slot="Gloves" id="Item.highland_gloves" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Cape" id="Item.studded_imperial_neckguard" />
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Gloves" id="Item.highland_gloves" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="armed_trader_republic" default_group="Ranged" level="16" name="{=npc.armed_trader_republic}Republican Armed Trader" occupation="CaravanGuard" culture="Culture.republic" is_basic_troop="true" skill_template="SkillSet.ranged_skirmisher_level6_template_skills">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills>
      <skill id="Athletics" value="70" />
      <skill id="Riding" value="10" />
      <skill id="OneHanded" value="70" />
      <skill id="TwoHanded" value="40" />
      <skill id="Polearm" value="40" />
      <skill id="Bow" value="70" />
      <skill id="Crossbow" value="30" />
      <skill id="Throwing" value="30" />
    </skills>
    <upgrade_targets />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.glen_ranger_bow" />
        <equipment slot="Item1" id="Item.default_arrows" />
        <equipment slot="Item2" id="Item.vlandia_mace_1_t2" />
        <equipment slot="Body" id="Item.tunic_with_shoulder_pads" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Head" id="Item.imperial_leather_coif" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.glen_ranger_bow" />
        <equipment slot="Item1" id="Item.range_arrows" />
        <equipment slot="Item2" id="Item.battania_mace_1_t2" />
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.glen_ranger_bow" />
        <equipment slot="Item1" id="Item.range_arrows" />
        <equipment slot="Item2" id="Item.vlandia_mace_1_t2" />
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.glen_ranger_bow" />
        <equipment slot="Item1" id="Item.range_arrows" />
        <equipment slot="Item2" id="Item.vlandia_mace_1_t2" />
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.glen_ranger_bow" />
        <equipment slot="Item1" id="Item.range_arrows" />
        <equipment slot="Item2" id="Item.vlandia_mace_1_t2" />
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="caravan_guard_republic" default_group="Cavalry" level="21" name="{=npc.caravan_guard_republic}Republican Caravan Guard" upgrade_requires="ItemCategory.horse" occupation="CaravanGuard" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level16_template_skills">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills>
      <skill id="Athletics" value="40" />
      <skill id="Riding" value="90" />
      <skill id="OneHanded" value="170" />
      <skill id="TwoHanded" value="15" />
      <skill id="Polearm" value="150" />
      <skill id="Bow" value="40" />
      <skill id="Crossbow" value="15" />
      <skill id="Throwing" value="15" />
    </skills>
    <upgrade_targets />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.eastern_spear_2_t3" />
        <equipment slot="Item1" id="Item.empire_sword_1_t2" />
        <equipment slot="Item2" id="Item.worn_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_mail_coif" />
        <equipment slot="Body" id="Item.empire_horseman_armor" />
        <equipment slot="Leg" id="Item.leather_shoes" />
        <equipment slot="Gloves" id="Item.padded_mitten" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.eastern_spear_3_t3" />
        <equipment slot="Item1" id="Item.empire_sword_1_t2" />
        <equipment slot="Item2" id="Item.worn_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_open_mail_coif" />
        <equipment slot="Body" id="Item.empire_horseman_armor" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.padded_mitten" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.eastern_spear_3_t3" />
        <equipment slot="Item1" id="Item.empire_sword_1_t2" />
        <equipment slot="Item2" id="Item.worn_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_padded_coif" />
        <equipment slot="Body" id="Item.empire_horseman_armor" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.padded_mitten" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.eastern_spear_3_t3" />
        <equipment slot="Item1" id="Item.empire_sword_1_t2" />
        <equipment slot="Item2" id="Item.worn_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_padded_coif" />
        <equipment slot="Body" id="Item.empire_horseman_armor" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.padded_mitten" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.eastern_spear_3_t3" />
        <equipment slot="Item1" id="Item.empire_sword_1_t2" />
        <equipment slot="Item2" id="Item.worn_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_open_mail_coif" />
        <equipment slot="Body" id="Item.imperial_mail_vest" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.padded_mitten" />
      </EquipmentRoster>
      <equipment slot="Horse" id="Item.empire_horse" />
      <equipment slot="HorseHarness" id="Item.stripped_leather_harness" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="veteran_caravan_guard_republic" default_group="Cavalry" level="26" name="{=npc.veteran_caravan_guard_republic}Republican Veteran Caravan Guard" upgrade_requires="ItemCategory.war_horse" occupation="CaravanGuard" culture="Culture.republic" skill_template="SkillSet.cavalry_lightcavalry_heavycavalry_level26_template_skills">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills>
      <skill id="Athletics" value="80" />
      <skill id="Riding" value="130" />
      <skill id="OneHanded" value="130" />
      <skill id="TwoHanded" value="60" />
      <skill id="Polearm" value="130" />
      <skill id="Bow" value="80" />
      <skill id="Crossbow" value="20" />
      <skill id="Throwing" value="60" />
    </skills>
    <upgrade_targets />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_4_t4" />
        <equipment slot="Item1" id="Item.empire_sword_5_t4" />
        <equipment slot="Item2" id="Item.bound_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_mail_coif" />
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Leg" id="Item.leather_shoes" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_4_t4" />
        <equipment slot="Item1" id="Item.empire_sword_5_t4" />
        <equipment slot="Item2" id="Item.bound_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_open_mail_coif" />
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_4_t4" />
        <equipment slot="Item1" id="Item.empire_sword_4_t4" />
        <equipment slot="Item2" id="Item.bound_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_padded_coif" />
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.western_spear_4_t4" />
        <equipment slot="Item1" id="Item.empire_sword_4_t4" />
        <equipment slot="Item2" id="Item.bound_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_padded_coif" />
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.western_spear_4_t4" />
        <equipment slot="Item1" id="Item.empire_sword_4_t4" />
        <equipment slot="Item2" id="Item.bound_horsemans_kite_shield" />
        <equipment slot="Head" id="Item.imperial_open_mail_coif" />
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <equipment slot="Horse" id="Item.empire_horse" />
      <equipment slot="HorseHarness" id="Item.stripped_leather_harness" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="prison_guard_republic" default_group="Infantry" level="21" culture="Culture.republic" occupation="PrisonGuard" name="{=npc.prison_guard_republic}Prison Guard" skill_template="SkillSet.infantry_heavyinfantry_level21_template_skills">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills>
      <!--<skill id="Athletics" value="50" /> #OLD_SKILL# -->
      <skill id="OneHanded" value="50" />
      <skill id="TwoHanded" value="50" />
      <skill id="Polearm" value="50" />
      <skill id="Crossbow" value="50" />
      <skill id="Bow" value="50" />
      <skill id="Throwing" value="50" />
    </skills>
    <upgrade_targets />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Head" id="Item.tall_helmet" />
        <equipment slot="Body" id="Item.mail_shirt" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Gloves" id="Item.mail_mitten" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Head" id="Item.helmet_with_faceguard" />
        <equipment slot="Body" id="Item.imperial_mail_vest" />
        <equipment slot="Leg" id="Item.mail_chausses" />
        <equipment slot="Gloves" id="Item.padded_mitten" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Body" id="Item.imperial_mail_over_stripped_leather" />
        <equipment slot="Leg" id="Item.strapped_mail_chausses" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Head" id="Item.tall_helmet" />
        <equipment slot="Body" id="Item.mail_shirt" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Gloves" id="Item.mail_mitten" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Head" id="Item.helmet_with_faceguard" />
        <equipment slot="Body" id="Item.imperial_mail_vest" />
        <equipment slot="Leg" id="Item.mail_chausses" />
        <equipment slot="Gloves" id="Item.padded_mitten" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Body" id="Item.imperial_mail_over_stripped_leather" />
        <equipment slot="Leg" id="Item.strapped_mail_chausses" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="guard_republic" default_group="Infantry" level="21" occupation="Soldier" culture="Culture.republic" name="{=npc.guard_republic}Guard" skill_template="SkillSet.infantry_heavyinfantry_level21_template_skills" is_hidden_encyclopedia="true">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills>
      <!--<skill id="Athletics" value="50" /> #OLD_SKILL# -->
      <skill id="OneHanded" value="50" />
      <skill id="TwoHanded" value="50" />
      <skill id="Polearm" value="50" />
      <skill id="Crossbow" value="50" />
      <skill id="Bow" value="50" />
      <skill id="Throwing" value="50" />
    </skills>
    <Traits />
    <upgrade_targets />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Head" id="Item.ironlame_spiked_kettle_over_mail" />
        <equipment slot="Body" id="Item.legionary_mail" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Cape" id="Item.studded_imperial_neckguard" />
        <equipment slot="Gloves" id="Item.lordly_padded_mitten" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Head" id="Item.leatherlame_roundkettle" />
        <equipment slot="Body" id="Item.padded_cloth_with_strips" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Gloves" id="Item.padded_mitten" />
        <equipment slot="Cape" id="Item.empire_warrior_padded_armor_shoulder" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Head" id="Item.leatherlame_nasalhelm_over_imperial_leather" />
        <equipment slot="Cape" id="Item.empire_warrior_padded_armor_shoulder" />
        <equipment slot="Body" id="Item.empire_warrior_padded_armor_g" />
        <equipment slot="Leg" id="Item.eastern_leather_boots" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="steward_republic" default_group="Infantry" level="21" occupation="Judge" culture="Culture.republic" name="{=npc.steward_republic}Judge">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills>
      <!--<skill id="Athletics" value="50" /> #OLD_SKILL# -->
      <skill id="OneHanded" value="50" />
      <skill id="TwoHanded" value="50" />
      <skill id="Polearm" value="50" />
      <skill id="Crossbow" value="50" />
      <skill id="Bow" value="50" />
      <skill id="Throwing" value="50" />
    </skills>
    <upgrade_targets />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_2_t3" />
        <equipment slot="Body" id="Item.eastern_silk_clothing" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.eastern_silk_clothing" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_2_t3" />
        <equipment slot="Body" id="Item.eastern_silk_clothing" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Body" id="Item.eastern_silk_clothing" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="blacksmith_republic" default_group="Infantry" is_hero="false" occupation="Blacksmith" culture="Culture.republic" name="{=npc.blacksmith_republic}Blacksmith" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_2_t3" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.battania_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_2_t3" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_2_t3" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="weaponsmith_republic" default_group="Infantry" is_hero="false" occupation="Weaponsmith" culture="Culture.republic" name="{=npc.weaponsmith_republic}Weaponsmith" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_4_t4" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.battania_leather_boots" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_5_t4" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_5_t4" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="townswoman_infant_republic" name="{=npc.townswoman_infant_republic}Infant" age="3" is_female="true" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="townswoman_child_republic" name="{=npc.townswoman_child_republic}Child" age="6" is_female="true" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="townswoman_teenager_republic" name="{=npc.townswoman_teenager_republic}Teenager" age="14" is_female="true" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.headscarf" />
        <equipment slot="Body" id="Item.empire_dress_b" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.empire_dress" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.head_wrapped" />
        <equipment slot="Body" id="Item.vlandian_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="townsman_infant_republic" name="{=npc.townsman_infant_republic}Infant" age="3" is_female="false" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="townsman_child_republic" name="{=npc.townsman_child_republic}Child" age="6" is_female="false" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="townsman_teenager_republic" name="{=npc.townsman_teenager_republic}Teenager" age="14" is_female="false" default_group="Infantry" is_hero="false" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="townsman_republic" default_group="Infantry" name="{=npc.townsman_republic}Townsman" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
      <hair_tags>
        <hair_tag name="Bald" />
        <hair_tag name="ShortAndThin" />
        <hair_tag name="Tousled" />
        <hair_tag name="Short" />
      </hair_tags>
      <beard_tags>
        <beard_tag name="Cleanshaven" />
        <beard_tag name="LightShortBeard" />
        <beard_tag name="HeavyShortBeard" />
        <beard_tag name="Cleanshaven" />
      </beard_tags>
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tied_cloth_tunic" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Body" id="Item.tundra_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.peasant_hatchet_1_t1" />
        <equipment slot="Body" id="Item.hemp_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_shoulder_pads" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.burlap_waistcoat" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.armwraps" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.highland_leg_wrappings" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.highland_leg_wrappings" />
      </EquipmentRoster>
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="ransom_broker_republic" default_group="Infantry" is_hero="false" name="{=npc.ransom_broker_republic}Ransom Broker" occupation="RansomBroker" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.falchion_sword_t2" />
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.falchion_sword_t2" />
        <equipment slot="Head" id="Item.leather_cap" />
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.falchion_sword_t2" />
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="gangleader_bodyguard_republic" default_group="Infantry" name="{=npc.gangleader_bodyguard_republic}Gang Leader Bodyguard" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level16_template_skills" level="16">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Head" id="Item.pilgrim_hood" />
        <equipment slot="Body" id="Item.bandit_gambeson" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Body" id="Item.bandit_fur_a" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Body" id="Item.torn_bandit_clothes" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Body" id="Item.bandit_envelope_dress_v1" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.small_spurred_axe_t2" />
        <equipment slot="Head" id="Item.pilgrim_hood" />
        <equipment slot="Body" id="Item.bandit_gambeson" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Body" id="Item.bandit_fur_a" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_1_t2" />
        <equipment slot="Body" id="Item.torn_bandit_clothes" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_1_t2" />
        <equipment slot="Body" id="Item.bandit_envelope_dress_v1" />
        <equipment slot="Leg" id="Item.leather_shoes" />
      </EquipmentRoster>
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="merchant_notary_republic" default_group="Infantry" name="{=npc.merchant_notary_republic}Merchant Notary" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tied_cloth_tunic" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Body" id="Item.tundra_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.hemp_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_shoulder_pads" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.burlap_waistcoat" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.armwraps" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.highland_leg_wrappings" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="artisan_notary_republic" default_group="Infantry" name="{=npc.artisan_notary_republic}Artisan Notary" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tied_cloth_tunic" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Body" id="Item.tundra_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.hemp_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_shoulder_pads" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.burlap_waistcoat" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.armwraps" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.highland_leg_wrappings" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="preacher_notary_republic" default_group="Infantry" name="{=npc.preacher_notary_republic}Preacher Notary" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tied_cloth_tunic" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Body" id="Item.tundra_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.hemp_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_shoulder_pads" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.burlap_waistcoat" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.armwraps" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.highland_leg_wrappings" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="rural_notable_notary_republic" default_group="Infantry" name="{=npc.rural_notable_notary_republic}Rural Notable Notary" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tied_cloth_tunic" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Body" id="Item.tundra_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.peasant_hatchet_1_t1" />
        <equipment slot="Body" id="Item.hemp_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_shoulder_pads" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.burlap_waistcoat" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
        <equipment slot="Gloves" id="Item.armwraps" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.highland_leg_wrappings" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="shop_worker_republic" default_group="Infantry" name="{=npc.shop_worker_republic}Shop Worker" occupation="ShopWorker" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_apron" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Item0" id="Item.short_sword_t3" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.leather_cap" />
        <equipment slot="Body" id="Item.half_apron" />
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="tavernkeeper_republic" default_group="Infantry" is_hero="false" name="{=npc.tavernkeeper_republic}Tavern Keeper" occupation="Tavernkeeper" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cloth_apron" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.half_apron" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="taverngamehost_republic" default_group="Infantry" is_hero="false" name="{=npc.taverngamehost_republic}Game Host" occupation="TavernGameHost" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_shoulder_pads" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="musician_republic" default_group="Infantry" is_hero="false" name="{=npc.musician_republic}Musician" occupation="Musician" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <!--<face_key value="00059d38807c20cf78ba8459c846834d6d64fb7da990a87bc7a77e9868ab45c4000e68a5059e8885000000000000000000000000000000000000000000f80041" />-->
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Leg" id="Item.strapped_leather_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="tavern_wench_republic" default_group="Infantry" name="{=npc.tavern_wench_republic}Tavern Maid" is_female="true" is_hero="false" occupation="TavernWench" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <!--<face_key value="00160512c08410019e59c3c61b67a4a95aedc746c7ba8735428988f85749aa9700000854078a69860000000000000000000000000000000000000000017c0140" />-->
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cut_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cut_dress_with_pouch" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="armorer_republic" default_group="Infantry" is_hero="false" occupation="Armorer" culture="Culture.republic" name="{=npc.armorer_republic}Armorer" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
        <equipment slot="Leg" id="Item.battania_leather_boots" />
        <equipment slot="Head" id="Item.wrapped_headcloth" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
        <equipment slot="Leg" id="Item.leather_boots" />
        <equipment slot="Gloves" id="Item.ragged_armwraps" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
        <equipment slot="Body" id="Item.leather_apron" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="horseMerchant_republic" default_group="Infantry" is_hero="false" occupation="HorseTrader" culture="Culture.republic" name="{=npc.horseMerchant_republic}Horse Trader" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.cloth_apron" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Head" id="Item.merchants_hat" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.merchants_fur_coat" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.merchants_fur_coat" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="merchant_republic" default_group="Infantry" is_hero="true" occupation="GoodsTrader" culture="Culture.republic" name="{=npc.merchant_republic}Trader" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.cloth_apron" />
        <equipment slot="Leg" id="Item.strapped_shoes" />
        <equipment slot="Head" id="Item.merchants_hat" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.merchants_fur_coat" />
        <equipment slot="Head" id="Item.merchants_hat" />
        <equipment slot="Leg" id="Item.wrapped_shoes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.short_sword_t3" />
        <equipment slot="Body" id="Item.merchants_fur_coat" />
        <equipment slot="Leg" id="Item.ragged_boots" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="beggar_republic" default_group="Infantry" name="{=npc.beggar_republic}Beggar" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <!--face_key value="000507400600141300000000000000100000000000000000000000000000000000010bacf10000000000000000000000000000000000000000000000000000c1" max_value="001cffffd50034d4fffffffffff0fffffffffffffffffffffffffeffffffffff00010baff1ffffff000000000000000000000000000000000000000000008101" /-->
      <BodyProperties version="4" age="49.19" weight="0.1661" build="0.0462" key="000504000600141300000000000200100000000000000000000000000000000000012BA6010000000000000000000000000000000000000000000000000000C1" />
      <BodyPropertiesMax version="4" age="74.26" weight="0.6145" build="0.6767" key="001CFC0FD50034D4FFFFFFFFFFF9FFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFFFFFF000A9BA90AFFFFFF000000000000000000000000000000000000000000F08101" />
    </face>
    <skills />
    <!-- Uses village hair -->
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.torn_bandit_clothes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.torn_bandit_clothes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.aserai_villager_female_headdress" />
        <equipment slot="Body" id="Item.bandit_envelope_dress_v1" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.aserai_villager_female_headdress" />
        <equipment slot="Body" id="Item.bandit_envelope_dress_v2" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="female_beggar_republic" default_group="Infantry" is_female="true" level="1" name="{=npc.female_beggar_republic}Beggar" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <skills />
    <!-- Uses village hair -->
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.torn_bandit_clothes" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.plain_dress" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Head" id="Item.aserai_villager_female_headdress" />
        <equipment slot="Body" id="Item.bandit_envelope_dress_v2" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="female_dancer_republic" default_group="Infantry" name="{=npc.female_dancer_republic}Dancer" is_female="true" is_hero="false" occupation="Townsfolk" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cut_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
        <equipment slot="Head" id="Item.head_wrapped" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.cut_dress_with_pouch" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="gear_practice_dummy_republic" default_group="Infantry" is_hero="false" occupation="Special" culture="Culture.republic" name="{=npc.gear_practice_dummy_republic}Republican Gear Dummy" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.guard" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.tied_cloth_tunic" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
        <equipment slot="Gloves" id="Item.woven_leather_bracers" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.peasant_sickle_1_t1" />
        <equipment slot="Body" id="Item.hemp_tunic" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
        <equipment slot="Gloves" id="Item.woven_leather_bracers" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="weapon_practice_stage_1_republic" default_group="Infantry" is_hero="false" occupation="Special" culture="Culture.republic" name="{=npc.weapon_practice_stage_1_republic}Republican Weapon Dummy">
    <face>
      <face_key_template value="BodyProperty.guard" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Item2" id="Item.hunting_bow" />
        <equipment slot="Item3" id="Item.default_arrows" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_1_t2" />
        <equipment slot="Item2" id="Item.hunting_bow" />
        <equipment slot="Item3" id="Item.default_arrows" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Item2" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Item2" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
        <equipment slot="Item2" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_1_t2" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Item1" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_1_t2" />
        <equipment slot="Item1" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_1_t2" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
        <equipment slot="Item2" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="weapon_practice_stage_2_republic" default_group="Infantry" is_hero="false" occupation="Special" culture="Culture.republic" name="{=npc.weapon_practice_stage_2_republic}Republican Weapon Dummy">
    <face>
      <face_key_template value="BodyProperty.guard" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_3_t3" />
        <equipment slot="Item2" id="Item.hunting_bow" />
        <equipment slot="Item3" id="Item.tournament_arrows" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.light_mace_t3" />
        <equipment slot="Item2" id="Item.hunting_bow" />
        <equipment slot="Item3" id="Item.default_arrows" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_3_t3" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_3_t3" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_3_t3" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_3_t3" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.light_mace_t3" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.light_mace_t3" />
        <equipment slot="Item1" id="Item.western_javelin_1_t2" />
        <equipment slot="Item2" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.light_mace_t3" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_3_t3" />
        <equipment slot="Item1" id="Item.western_javelin_1_t2" />
        <equipment slot="Item2" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_1_t2" />
        <equipment slot="Item1" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="weapon_practice_stage_3_republic" default_group="Infantry" is_hero="false" occupation="Special" culture="Culture.republic" name="{=npc.weapon_practice_stage_3_republic}Republican Weapon Dummy" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.guard" />
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_5_t4" />
        <equipment slot="Item2" id="Item.hunting_bow" />
        <equipment slot="Item3" id="Item.default_arrows" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_2_t4" />
        <equipment slot="Item2" id="Item.hunting_bow" />
        <equipment slot="Item3" id="Item.tournament_arrows" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_5_t4" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_4_t4" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_4_t4" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_2_t4" />
        <equipment slot="Item1" id="Item.leather_bound_kite_shield" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_sword_5_t4" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.empire_mace_2_t4" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.hooked_axe_t4" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.hooked_axe_t4" />
        <equipment slot="Item1" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.hooked_axe_t4" />
        <equipment slot="Item1" id="Item.western_javelin_1_t2" />
        <equipment slot="Item2" id="Item.western_javelin_1_t2" />
      </EquipmentRoster>
      <EquipmentSet id="npc_wanderer_equipment_template_empire" civilian="true" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="villager_infant_republic" name="{=npc.villager_infant_republic}Infant" age="3" is_female="false" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="villager_child_republic" name="{=npc.villager_child_republic}Child" age="6" is_female="false" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.peasant_costume" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="villager_teenager_republic" name="{=npc.villager_teenager_republic}Teenager" age="14" is_female="false" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.villager_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentSet id="emp_bat_template_medium" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="village_woman_infant_republic" name="{=npc.village_woman_infant_republic}Infant" age="3" is_female="true" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="village_woman_child_republic" name="{=npc.village_woman_child_republic}Child" age="6" is_female="true" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.peasant_costume" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="village_woman_teenager_republic" name="{=npc.village_woman_teenager_republic}Teenager" age="14" is_female="true" default_group="Infantry" is_hero="false" occupation="Villager" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
    </face>
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.fine_town_tunic" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
        <equipment slot="Cape" id="Item.scarf" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.footmans_tunic" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.tunic_with_rolled_cloth" />
        <equipment slot="Leg" id="Item.fine_town_boots" />
      </EquipmentRoster>
      <EquipmentSet id="npc_armed_wanderer_equipment_template_empire" />
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="village_woman_republic" default_group="Infantry" is_female="true" level="1" name="{=npc.village_woman_republic}Republican Peasant" occupation="Villager" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level1_template_skills">
    <face>
      <face_key_template value="BodyProperty.townswoman_empire" />
      <hair_tags>
        <hair_tag name="Bobbed" />
        <hair_tag name="RestingOnShoulders" />
        <hair_tag name="ShoulderLengthTied" />
        <hair_tag name="AboveShoulderLength" />
      </hair_tags>
    </face>
    <skills />
    <Equipments>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.empire_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.vlandian_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.empire_dress_b" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Body" id="Item.plain_dress" />
        <equipment slot="Leg" id="Item.ladys_shoe" />
      </EquipmentRoster>
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    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Item1" id="Item.small_spurred_axe_t2" />
        <equipment slot="Item2" id="Item.leather_bound_kite_shield" />
        <equipment slot="Body" id="Item.tunic_with_shoulder_pads" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Item1" id="Item.small_spurred_axe_t2" />
        <equipment slot="Item2" id="Item.leather_bound_kite_shield" />
        <equipment slot="Head" id="Item.laced_cloth_coif" />
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Item1" id="Item.empire_mace_1_t2" />
        <equipment slot="Item2" id="Item.leather_bound_kite_shield" />
        <equipment slot="Head" id="Item.leather_cap" />
        <equipment slot="Body" id="Item.bandit_leather_water_flask" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.imperial_spear_t2" />
        <equipment slot="Item1" id="Item.empire_mace_1_t2" />
        <equipment slot="Item2" id="Item.leather_bound_kite_shield" />
        <equipment slot="Head" id="Item.laced_cloth_coif" />
        <equipment slot="Body" id="Item.hemp_tunic" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
    </Equipments>
  </NPCCharacter>
  <NPCCharacter id="republic_militia_veteran_spearman" default_group="Infantry" level="21" name="{=npc.republic_militia_veteran_spearman}Republican Militia Veteran Spearman" occupation="Soldier" culture="Culture.republic" skill_template="SkillSet.infantry_heavyinfantry_level21_template_skills">
    <face>
      <face_key_template value="BodyProperty.fighter_empire" />
    </face>
    <skills />
    <upgrade_targets />
    <Equipments>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_3_t3" />
        <equipment slot="Item1" id="Item.imperial_axe_t3" />
        <equipment slot="Item2" id="Item.reinforced_kite_shield" />
        <equipment slot="Head" id="Item.imperial_open_mail_coif" />
        <equipment slot="Cape" id="Item.scarf" />
        <equipment slot="Body" id="Item.empire_warrior_padded_armor_b" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_3_t3" />
        <equipment slot="Item1" id="Item.empire_sword_3_t3" />
        <equipment slot="Item2" id="Item.reinforced_kite_shield" />
        <equipment slot="Head" id="Item.leather_cap" />
        <equipment slot="Body" id="Item.empire_warrior_padded_armor_c" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
      <EquipmentRoster>
        <equipment slot="Item0" id="Item.western_spear_3_t3" />
        <equipment slot="Item1" id="Item.empire_sword_2_t3" />
        <equipment slot="Item2" id="Item.reinforced_kite_shield" />
        <equipment slot="Head" id="Item.leather_cap" />
        <equipment slot="Body" id="Item.empire_warrior_padded_armor_d" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
      <EquipmentRoster civilian="true">
        <equipment slot="Item0" id="Item.western_spear_3_t3" />
        <equipment slot="Item1" id="Item.empire_sword_2_t3" />
        <equipment slot="Item2" id="Item.reinforced_kite_shield" />
        <equipment slot="Head" id="Item.imperial_mail_coif" />
        <equipment slot="Body" id="Item.empire_warrior_padded_armor_d" />
        <equipment slot="Gloves" id="Item.leather_gloves" />
        <equipment slot="Leg" id="Item.empire_horseman_boots" />
      </EquipmentRoster>
    </Equipments>
  </NPCCharacter>
</NPCCharacters>